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authorJSDurand <mmemmew@gmail.com>2025-06-21 13:32:55 +0800
committerJSDurand <mmemmew@gmail.com>2025-06-21 13:32:55 +0800
commit9b36d712e25fb1d209df848281b9913b61a6ec45 (patch)
treee7a126af70f71a02b2e63292b07b8458effb7da5 /shaders/shader.frag
init commit
A basic window is available. Now we shall try to render texts and some auxiliary functionalities.
Diffstat (limited to 'shaders/shader.frag')
-rw-r--r--shaders/shader.frag8
1 files changed, 8 insertions, 0 deletions
diff --git a/shaders/shader.frag b/shaders/shader.frag
new file mode 100644
index 0000000..7bdb81c
--- /dev/null
+++ b/shaders/shader.frag
@@ -0,0 +1,8 @@
+#version 450
+
+layout(location = 0) out vec4 outColor;
+layout(location = 0) in vec3 fragmentColor;
+
+void main() {
+ outColor = vec4(fragmentColor, 1.0);
+}