Age | Commit message (Collapse) | Author |
|
* chain/src/default.rs:
* chain/src/lib.rs: Add a parameter that controls whether or not the
chain-rule machine computes the item derivation forest as well.
Sometimes we only need to recognize whether an input belongs to the
grammar, but do not care about the derivations. This parameter can
speed up the machine in that case.
|
|
I decide to adopt a new approach of recording and updating item
derivation forests. Since this affects a lot of things, I decide to
commit before the refactor, so that I can create a branch for that
refactor.
|
|
Previously there was a minor bug: if the chain-rule machine ended in a
node without children, which node should be accepting because of edges
that have no children and hence were ignored, then since the node has
no children, it would be regarded as not accepting. Now this issue is
fixed by introducting real or imaginary edges, where an imaginary edge
is used to determine the acceptance of nodes without chidlren.
|
|
Previously cloning a node does not alter the root of the forest, while
it should alter the root if the cloned node was the root. This would
affect how we compare the equalities of forests. It indeed resulted
in anomalies that were hard to solve.
|
|
I need more than the ability to clone nodes: I also need to split the
nodes. Now this seems to be correctly added.
|
|
Finally the prototype parser has produced the first correct forest.
It is my first time to generate a correct forest, in fact, ever since
the beginning of this project.
|
|
It seems to be complete now, but still awaits more tests to see where
the errors are, which should be plenty, haha.
|
|
Now the forest can detect if a node is packed or cloned, and correctly
clones a node in those circumstances. But it still needs to be
tested.
|
|
It seems the performance is indeed linear for a simple grammar.
This is such a historical moment, for me, that I think it deserves a
separate commit, haha.
|
|
I have an ostensibly working prototype now.
Further tests are needed to make sure that the algorithm meets the
time complexity requirement, though.
|
|
I seem to have finished the implementation of forests. Now it remains
the implementation of the chain-rule machine, of which I have a rough
plan now.
|
|
An attempt to write a derive macro to automatically derive the various
graph traits.
|
|
Now the grammar will record the left-linear expansions when generating
the nondeterministic finite automaton frmo its rules, and will record
whether an edge in the nondeterministic finite automaton comes from a
left-linear expansion. The latter is needed because while performing
a chain-rule derivation, we do not need the left-linear expanded
derivations in the "first layer". This might well have been the root
cause of the bad performance of the previous version of this package.
Also I have figured out how to properly generate and handle parse
forests while manipulating the "chain-rule machine".
|
|
I am about to re-start my system, so I save before any crashes
happen.
|
|
Now I have a new type of labelled graphs, which can index vertices by
labels, but not index edges by labels. The biggest difference is that
I do not have to keep a hashmap of edge targets by labels, and I do
not have to guard against the duplication of nodes with the same set
of edges. I guard against nodes with the same label, though.
Also, in this graph, both vertices and edges have one label at a time,
whereas in the previous labelled graph there can be a multitude of
edges between the same source and target nodes, but with different
labels.
Now it remains to test this type of graphs, and to think through how
we attach forest fragments to nondeterministic finite automata edges,
and how to join forest fragments together while skipping nullable
edges, in order to finish the "compilation" part.
|
|
I put functionalities that are not strictly core to separate crates,
so that the whole package becomes more modular, and makes it easier to
try other parsing algorithms in the future.
Also I have to figure the forests out before finishing the core
chain-rule algorithm, as the part about forests affects the labels of
the grammars directly. From my experiences in writing the previous
version, it is asking for trouble to change the labels type
dramatically at a later point: too many places need to be changed.
Thus I decide to figure the rough part of forests out.
Actually I only have to figure out how to attach forests fragments to
edges of the underlying atomic languages, and the more complex parts
of putting forests together can be left to the recorders, which is my
vision of assembling semi-ring values during the chain-rule machine.
It should be relatively easy to produce forests fragments from
grammars since we are just trying to extract some information from the
grammar, not to manipulate those information in some complicated way.
We have to do some manipulations in the process, though, in order to
make sure that the nulling and epsilon-removal processes do not
invalidate these fragments.
|
|
Some changes:
- The core crate is renamed to "chain".
- The crate "viz" is added, which will provide layered graph drawing
algorithms.
- A function is added to convert from a grammar to the regular
language of its left-linear closures.
- A function is added to convert from a nondeterministic finite
automaton to its "null" closure. A null closure is the same
automaton with edges added, as if some edges are "null". Whether an
edge is null is determined by a function.
Combined with the previous change, we can convert a grammar to the
regular language of the null closure of its left-linear closures.
---
Now it remains to test more grammars and add an Atom trait, before
finishing the part about compilations.
|
|
just to save things in a commit
|
|
Basic GNU standard files are added, and we now stop worrying about
monadic anamorphisms.
The current focus is on testing the correctness of the algorithm, so I
need convenient support for manipulating, interpreting, examining, and
per chance animating nondeterministic automata.
|